BabylonJS/Babylon.js
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1 days ago
Babylon.js

8.25.0

Changes:

  • #17078: Adding support for the player to take a json object

This list of changes was auto generated.

1 days ago
Babylon.js

8.24.2

Changes:

  • #17076: Viewer: Fix perf issue with hotspots
  • #17074: add enginefactory option type
  • #17073: Pass through eventState with eventData
  • #17072: glTF Exporter: Touch up image cache checks

This list of changes was auto generated.

2 days ago
Babylon.js

8.24.1

Changes:

  • #17071: Fixing test positioning Y issue
  • #17069: Bounding Box: Fix bounding boxes not visible when rtt is pushed in camera.customRenderTarget
  • #17070: Devhost improvements
  • #17068: Fix light reset when reducing maxSimultaneousLights value
  • #17067: Fix comment for RotationYawPitchRoll
  • #17055: Pass through gizmo drag observer messages
  • #17064: WebGPU: fix fast snapshot rendering mode + add support for it to frame graphs
  • #17066: Quaternion docs: Update PG link
  • #17061: KTX2Decoder: Use user options over defaults
  • #17065: Revert "KTX2Decoder: Use user options over defaults (#17061)"
See More
  • #17063: Fix several UI issues + move colorDead to particle instead of system
  • #17059: Moving lottie code to its own package and new features
  • #17062: Visual Tests: Await viewport resize
  • #17060: FrameGraph: improves support for the statistics pane in the inspector + add support for "Screenshots" and "Capture equirectangular"
  • #17058: Inspector v2: Picking toolbar
  • #17048: Clustered lighting depth clustering
  • #17052: Inspector v2: Gizmo toolbar
  • #17057: Htmlmesh
  • #17054: NRGE: Fix error in console at load time (WebGPU)
  • #17053: Rendering Engine: Fix blending when blending parameters per target are not supported
  • #17051: glTF Exporter: Add KTX2, WEBP, and AVIF glTF extensions
  • #17050: Add support for more features in the particules to NPE converter
  • #17041: Inspector v2: Rework BoundProperty to have no conditional hooks

This list of changes was auto generated.

8 days ago
Babylon.js

8.24.0

Changes:

  • #17047: Add support for initial color range for NPE converter

This list of changes was auto generated.

8 days ago
Babylon.js

8.23.2

Changes:

  • #17046: Instanced meshes: Fix disabled instances not removed from display
  • #17045: Add Lazy helper class and use it for dynamic imports
  • #17044: glTF Exporter: Use stored image data of Textures
  • #16866: Initial clustered lights implementation (tiled clustering only)
  • #17043: Optimize glTF animation loading
  • #17026: fix(viewer): adjust IBL direction with useRightHandedSystem
  • #17042: Adding support for texture and color update in NPE converter
  • #17039: Update manifold version to 3.2.1
  • #17040: FrameGraph: adds support for frozen meshes + allows no output color texture for the geometry buffer renderer task
  • #30: Implement rectangle mesh?
See More
  • #29: Tutorial 7 - Animations files are missing
  • #16998: [Fluent/InspectorV2] Fix bugs in number/text input; Add input validation UX; Refactor colorPicker to use new components
  • #17038: DumpData: Fix implicit download
  • #17015: DumpTools: Add bitmaprenderer fallback when ThinEngine is unavailable
  • #17037: glTF Exporter: Some pruning
  • #17034: ShadowGenerator: optimize renderList parsing in Parse
  • #17031: geometry: skip getFloatData if not needed
  • #17036: ObjectRenderer: Fix crash when bounding box renderer not present (follow up)
  • #17032: Object Renderer: Fix crash when bounding box renderer not present
  • #17033: [InspectorV2/Fluent] BoundProperty auto-detects known compoundProperties and uses their compoundPropertyHooks

This list of changes was auto generated.

14 days ago
Babylon.js

8.23.1

Changes:

  • #17029: ESLint: Add custom rule to detect cross package imports
  • #17027: Fix color being overwritten by Createparticle
  • #17024: Inspector v2: Scene Explorer expand/collapse all
  • #17030: Fix RenderNinePatch bug in GUI image
  • #17025: Add metadata to Skeleton, MorphTargetManager, and ParticleSystem

This list of changes was auto generated.

15 days ago
Babylon.js

8.23.0

Changes:

  • #17020: enable bvhFileLoader
  • #16352: Add undo/redo for SFE
  • #17017: SFE: Add undo/redo stack
  • #17018: GUI: Image nine-patch
  • #17023: SFE: Add support for loading from a snapshot
  • #16975: [Inspectorv2] Add metadata properties
  • #17022: Add missing API to NPE
  • #17015: DumpTools: Add bitmaprenderer fallback when ThinEngine is unavailable
  • #13251: Fix dump tools premultiplied alpha.
  • #13803: Dump Tools: Use an offscreen canvas
See More
  • #17019: Adding missing serialization for alignAngleBlock
  • #17014: [InspectorV2] Particle attractor PR comments

This list of changes was auto generated.

16 days ago
Babylon.js

8.22.3

Changes:

  • #17007: Updating gitignore for devhost public folder
  • #17012: [Inspectorv2] Particle attractors
  • #17006: Additional feedback for Lottie
  • #16989: Update Fluent packages to the latest
  • #17013: Fix #16986
  • #17011: FrameGraph: Add support for bounding box renderer
  • #17010: Fix shader emission for NME
  • #17009: Enable back gltf validation in Sandbox
  • #17008: Fix Legacy Specular Energy Conservation
  • #17005: Inspector v2: Add scene explorer command for playing/pausing animation groups
See More
  • #17004: Inspector v2: Add scene explorer command for playing/stopping sprite animations
  • #17003: Inspector v2: Add scene explorer command for making a frame graph active
  • #16990: Adding lottie playback using Babylon
  • #17002: Add check for build errors before running CopyMinToMax Webpack plugin
  • #17001: Inspector v2: Pass on title case labels for properties
  • #17000: Inspector v2: Scene explorer light commands
  • #16997: Update GUI control to be forgiving of text resizeToFit layout calculations
  • #16999: Npe update age
  • #16996: Remove unnecessary BBox computation

This list of changes was auto generated.

20 days ago
Babylon.js

8.22.1

Changes:

  • #16992: Fix texture deserializer to not ignore base64String storage
  • #16988: Add support for SSAO in NME
  • #16982: Update glTF interactivity mapping to match latest spec
  • #16989: Update Fluent packages to the latest
  • #16991: Allow node to display visual clue when a port is not active due to th…
  • #16968: Vicartas/muster pbrmaterial
  • #16995: Inspector v2: Add activate and gizmo commands for cameras
  • #16798: Inspector V2: Tools Pane Init
  • #16966: Add multimaterial support to inspector v2
  • #16987: [InspectorV2/Fluent] Message bar reflow fix
See More
  • #16973: Inspector v2 - finish standard material properties port (except texture buttons)
  • #16949: spz v3 loader
  • #16985: WebGPU: Sync with specification

This list of changes was auto generated.

22 days ago
Babylon.js

8.22.0

Changes:

  • #16978: GreasedLine far positions precision loss fix
  • #16980: Smart Filter optimizer fixes - SFE now optimizes correctly, optimizer handles texture2D symbols better, new UTs
  • #16983: Inspector v2: Allow BoundProperty target to be null/undefined
  • #16979: [Fluent/InspectorV2] Collapse shared component, fix animation property bug
  • #16981: ESLint: Relax naming conventions for destructured vars
  • #16967: [InspectorV2/Fluent] Various new features/fixes from our muster munday madness
  • #16971: Inspector v2: Improve scene explorer command infra

This list of changes was auto generated.