9.22.2
- Load single-file prefiltered cube containers and implement setStateCullFaceType - by bkaradzic-microsoft (#18806)
- Feat: Add 16-bit (half-float) support for Gaussian Splatting PLY properties - by raymondyfei (#18816)
- Fix shared material alpha mode state after parsing - [Bug Fix] by alexchuber (#18818)
- fix(core): 43 correctness bugs found by a systematic core scan - by RaananW (#18775)
- Feat: Add 16-bit (half-float) support for Gaussian Splatting PLY properties - by raymondyfei (#18816)
9.22.0
- Fix alpha-mode sentinel crash and report accurate caps and depth/stencil metadata - by bkaradzic-microsoft (#18804)
- Fix three IBL rendering bugs: AreaLights prefilter type, OpenPBR anisotropic inlining, black diffuse fallback - by bkaradzic-microsoft (#18803)
- Fix particle node material async shader creation - [Bug Fix] by VicenteCartas (#18802)
9.21.2
- Fix alpha-mode sentinel crash and report accurate caps and depth/stencil metadata - by bkaradzic-microsoft (#18804)
- Fix three IBL rendering bugs: AreaLights prefilter type, OpenPBR anisotropic inlining, black diffuse fallback - by bkaradzic-microsoft (#18803)
- Fix particle node material async shader creation - [Bug Fix] by VicenteCartas (#18802)
9.21.1
- Fix WebGPU rendering nothing when maxSimultaneousLights exceeds the uniform buffer budget - [Bug Fix] by bkaradzic-microsoft (#18797)
- FSR 1 render pipeline (EASU + RCAS) with WebGL2 / Native support - [New Feature] by bghgary (#18723)
9.21.0
- GPU particles: re-bake gradient lookup textures in place for value edits - by increasinglyHuman (#18787)
- Fix Zstd-compressed UASTC textures failing to load (bytesPlane = 0) - by alexchuber (#18793)
- Fix NativeEngine command scope leaking when a render throws - by bkaradzic-microsoft (#18789)
- Fix WebGPU vertex layout pipeline cache collisions - [Bug Fix] by Popov72 (#18791)
- Feat: Stream Gaussian Splatting LOD as a part of a compound mesh - by raymondyfei (#18774)
- Fix: texture view leak on WebGPU backend - by raymondyfei (#18784)
- KHR_interactivity: importer update to the latest spec (refs, events, pointer selection, math ops) - by SergioRZMasson (#18615)
- feat(XR): support CPU depth sensing on WebGPU - [New Feature] by RaananW (#18782)
- Fix GreasedLine corrupting the shared TmpVectors scratch slot and Vector3.UpReadOnly - by bkaradzic-microsoft (#18781)
- Disable Space Warp before session creation - [Bug Fix] by RaananW (#18780)
- feat(XR): add WebGPU quad layer path - [New Feature] by RaananW (#18779)
- fix(XR): clear WebGPU AR projection textures - [Bug Fix] by RaananW (#18778)
- Fix Tools.LoadScript treating ES module source as a URL on Babylon Native - by bkaradzic-microsoft (#18776)
- Fix Reflector bridge relay dropping and crashing on client messages - [Bug Fix] by ryantrem (#18800)
- Inspector v2: sort particle gradients before refresh - [Bug Fix] by VicenteCartas (#18794)
- Make the glTF loader's unique root url actually unique - [Bug Fix] by bghgary (#18798)
- Feat: Stream Gaussian Splatting LOD as a part of a compound mesh - by raymondyfei (#18774)
- KHR_interactivity: importer update to the latest spec (refs, events, pointer selection, math ops) - by SergioRZMasson (#18615)
- KHR_interactivity: importer update to the latest spec (refs, events, pointer selection, math ops) - by SergioRZMasson (#18615)
9.20.1
- GPU particles: re-bake gradient lookup textures in place for value edits - by increasinglyHuman (#18787)
- Fix Zstd-compressed UASTC textures failing to load (bytesPlane = 0) - by alexchuber (#18793)
- Fix NativeEngine command scope leaking when a render throws - by bkaradzic-microsoft (#18789)
- Fix WebGPU vertex layout pipeline cache collisions - [Bug Fix] by Popov72 (#18791)
- Feat: Stream Gaussian Splatting LOD as a part of a compound mesh - by raymondyfei (#18774)
- Fix: texture view leak on WebGPU backend - by raymondyfei (#18784)
- KHR_interactivity: importer update to the latest spec (refs, events, pointer selection, math ops) - by SergioRZMasson (#18615)
- feat(XR): support CPU depth sensing on WebGPU - [New Feature] by RaananW (#18782)
- Fix GreasedLine corrupting the shared TmpVectors scratch slot and Vector3.UpReadOnly - by bkaradzic-microsoft (#18781)
- Disable Space Warp before session creation - [Bug Fix] by RaananW (#18780)
- feat(XR): add WebGPU quad layer path - [New Feature] by RaananW (#18779)
- fix(XR): clear WebGPU AR projection textures - [Bug Fix] by RaananW (#18778)
- Fix Tools.LoadScript treating ES module source as a URL on Babylon Native - by bkaradzic-microsoft (#18776)
- Fix Reflector bridge relay dropping and crashing on client messages - [Bug Fix] by ryantrem (#18800)
- Inspector v2: sort particle gradients before refresh - [Bug Fix] by VicenteCartas (#18794)
- Make the glTF loader's unique root url actually unique - [Bug Fix] by bghgary (#18798)
- Feat: Stream Gaussian Splatting LOD as a part of a compound mesh - by raymondyfei (#18774)
- KHR_interactivity: importer update to the latest spec (refs, events, pointer selection, math ops) - by SergioRZMasson (#18615)
- KHR_interactivity: importer update to the latest spec (refs, events, pointer selection, math ops) - by SergioRZMasson (#18615)
9.19.1
- Fix clustered lighting WGSL validation on Firefox WebGPU - [Bug Fix] by Popov72 (#18761)
- fix(physics): correct inverse inertia tensor rows in PhysicsCharacterController - by RaananW (#18756)
- Prevent touch hover events from exhausting pointer slots - [Bug Fix] by RaananW (#18748)
- Fix one-frame render flash when recreating a mesh in the same tick - by RaananW (#18755)
- Fix: Gaussian Splatting sort padding reuses real splat data, causing splats stuck in front of the model - by raymondyfei (#18752)
- Allow disabling Havok floating origin world regions - by BarthPaleologue (#18750)