@dnd-kit/core@6.1.0
-
#1271
bc588c7
Thanks @clauderic! - IntroducebypassActivationConstraint()
option forPointerSensor
,MouseSensor
andTouchSensor
. This optional argument can be used to conditionally bypass activation constraints. An example use-case would be to bypass activation constraints when the activator event target is theactivatorNode
of a draggable source.useSensor(PointerSensor, { activationConstraint: { delay: 250, tolerance: 5, }, bypassActivationConstraint({event, activeNode}) { return activeNode.activatorNode.current?.contains(event.target); }, });
-
#1269
b417f0f
Thanks @clauderic! - Allowdelay
anddistance
activation constraints to be used concurrently forMouseSensor
,TouchSensor
andPointerSensor
.
@dnd-kit/core@6.0.8
- #1038
da888ee
Thanks @WillDonohoe! - Fix errors with calls togetComputedStyle
in Firefox when destructuring from the window object
@dnd-kit/sortable@7.0.2
-
#788
da94c02
Thanks @clauderic! - Bug fixes for React 18 Strict Mode -
Updated dependencies [
da94c02
]:- @dnd-kit/core@6.0.7
@dnd-kit/core@6.0.7
- #788
da94c02
Thanks @clauderic! - Bug fixes for React 18 Strict Mode
@dnd-kit/modifiers@6.0.1
-
#823
b065c37
Thanks @DaniGuardiola! - Add missing peer dependency to @dnd-kit/modifiers -
Updated dependencies [
da7c60d
]:- @dnd-kit/core@6.0.6
- @dnd-kit/utilities@3.2.1