v1.6.7
- Fix mipmap auto downgrade by @zhuxudong in https://github.com/galacean/engine/pull/2855
Full Changelog: https://github.com/galacean/engine/compare/v1.6.6...v1.6.7
v1.6.6
- Fix renderState conflict between constant map and variable map by @zhuxudong in https://github.com/galacean/engine/pull/2853
- Fix typedoc error by @zhuxudong in https://github.com/galacean/engine/pull/2849
Full Changelog: https://github.com/galacean/engine/compare/v1.6.5...v1.6.6
v1.6.4
- BRDF and BTDF moved to BSDF by @hhhhkrx in https://github.com/galacean/engine/pull/2745
- metallic roughness workflow support specular by @hhhhkrx in https://github.com/galacean/engine/pull/2756
- Support ktx2 hdr(BC6H) by @gz65555 in https://github.com/galacean/engine/pull/2784
- Support astc_hdr_4x4 in KTX2 by @zhuxudong in https://github.com/galacean/engine/pull/2798
- Add progress callback for
ProjectLoaderby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2803 - Physics support sweep and overlap by @luzhuang in https://github.com/galacean/engine/pull/2776
- Add relative layout to
UITransformby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2760 - Support Salable Ambient Occlusion by @hhhhkrx in https://github.com/galacean/engine/pull/2807
- Fix Indirect Light Sheen/ClearCoat specularAO by @hhhhkrx in https://github.com/galacean/engine/pull/2744
- Fix context lost immediately by @zhuxudong in https://github.com/galacean/engine/pull/2774
- Fixed local Matrix dirty error triggered by setting
UITransform.localMatrixby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2813 - Fix transparency objects
DepthTextureandSAOby @GuoLei1990 in https://github.com/galacean/engine/pull/2820 - Fix SAO precison bug by @GuoLei1990 in https://github.com/galacean/engine/pull/2828
- Fix text render when depth texture enabled by @GuoLei1990 in https://github.com/galacean/engine/pull/2839
- Fix AO blit viewport incorrect by @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2841
- Fixe the
camera._pixelViewportwas incorrect in XR mode (#2840) by @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2842
- Migrate e2e testing from Cypress to Playwright by @luzhuang in https://github.com/galacean/engine/pull/2746
- Opt
Transformclone. by @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2816 - Migrate magenta material by @eyworldwide in https://github.com/galacean/engine/pull/2763
- Refactor shaderlab compile by @zhuxudong in https://github.com/galacean/engine/pull/2794
- Built in specular shader by @hhhhkrx in https://github.com/galacean/engine/pull/2837
Full Changelog: https://github.com/galacean/engine/compare/v1.5.15...v1.6.4
v1.6.2
- BRDF and BTDF moved to BSDF by @hhhhkrx in https://github.com/galacean/engine/pull/2745
- metallic roughness workflow support specular by @hhhhkrx in https://github.com/galacean/engine/pull/2756
- Support ktx2 hdr(BC6H) by @gz65555 in https://github.com/galacean/engine/pull/2784
- Support astc_hdr_4x4 in KTX2 by @zhuxudong in https://github.com/galacean/engine/pull/2798
- Add progress callback for
ProjectLoaderby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2803 - Physics support sweep and overlap by @luzhuang in https://github.com/galacean/engine/pull/2776
- Add relative layout to
UITransformby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2760 - Support Salable Ambient Occlusion by @hhhhkrx in https://github.com/galacean/engine/pull/2807
- Fix Indirect Light Sheen/ClearCoat specularAO by @hhhhkrx in https://github.com/galacean/engine/pull/2744
- Fix context lost immediately by @zhuxudong in https://github.com/galacean/engine/pull/2774
- Fixed local Matrix dirty error triggered by setting
UITransform.localMatrixby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2813 - Fix transparency objects
DepthTextureandSAOby @GuoLei1990 in https://github.com/galacean/engine/pull/2820 - Fix SAO precison bug by @GuoLei1990 in https://github.com/galacean/engine/pull/2828
- Migrate e2e testing from Cypress to Playwright by @luzhuang in https://github.com/galacean/engine/pull/2746
- Opt
Transformclone. by @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2816 - Migrate magenta material by @eyworldwide in https://github.com/galacean/engine/pull/2763
- Refactor shaderlab compile by @zhuxudong in https://github.com/galacean/engine/pull/2794
- Built in specular shader by @hhhhkrx in https://github.com/galacean/engine/pull/2837
Full Changelog: https://github.com/galacean/engine/compare/v1.5.15...v1.6.2
v1.6.1
- BRDF and BTDF moved to BSDF by @hhhhkrx in https://github.com/galacean/engine/pull/2745
- metallic roughness workflow support specular by @hhhhkrx in https://github.com/galacean/engine/pull/2756
- Support ktx2 hdr(BC6H) by @gz65555 in https://github.com/galacean/engine/pull/2784
- Support astc_hdr_4x4 in KTX2 by @zhuxudong in https://github.com/galacean/engine/pull/2798
- Add progress callback for
ProjectLoaderby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2803 - Physics support sweep and overlap by @luzhuang in https://github.com/galacean/engine/pull/2776
- Add relative layout to
UITransformby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2760 - Support Salable Ambient Occlusion by @hhhhkrx in https://github.com/galacean/engine/pull/2807
- Fix Indirect Light Sheen/ClearCoat specularAO by @hhhhkrx in https://github.com/galacean/engine/pull/2744
- Fix context lost immediately by @zhuxudong in https://github.com/galacean/engine/pull/2774
- Fixed local Matrix dirty error triggered by setting
UITransform.localMatrixby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2813 - Fix transparency objects
DepthTextureandSAOby @GuoLei1990 in https://github.com/galacean/engine/pull/2820 - Fix SAO precison bug by @GuoLei1990 in https://github.com/galacean/engine/pull/2828
- Migrate e2e testing from Cypress to Playwright by @luzhuang in https://github.com/galacean/engine/pull/2746
- Opt
Transformclone. by @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2816 - Migrate magenta material by @eyworldwide in https://github.com/galacean/engine/pull/2763
- Refactor shaderlab compile by @zhuxudong in https://github.com/galacean/engine/pull/2794
Full Changelog: https://github.com/galacean/engine/compare/v1.5.15...v1.6.1
v1.6.0
- BRDF and BTDF moved to BSDF by @hhhhkrx in https://github.com/galacean/engine/pull/2745
- metallic roughness workflow support specular by @hhhhkrx in https://github.com/galacean/engine/pull/2756
- Support ktx2 hdr(BC6H) by @gz65555 in https://github.com/galacean/engine/pull/2784
- Support astc_hdr_4x4 in KTX2 by @zhuxudong in https://github.com/galacean/engine/pull/2798
- Add progress callback for
ProjectLoaderby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2803 - Physics support sweep and overlap by @luzhuang in https://github.com/galacean/engine/pull/2776
- Add relative layout to
UITransformby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2760 - Support Salable Ambient Occlusion by @hhhhkrx in https://github.com/galacean/engine/pull/2807
- Fix Indirect Light Sheen/ClearCoat specularAO by @hhhhkrx in https://github.com/galacean/engine/pull/2744
- Fix context lost immediately by @zhuxudong in https://github.com/galacean/engine/pull/2774
- Fixed local Matrix dirty error triggered by setting
UITransform.localMatrixby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2813 - Fix transparency objects
DepthTextureandSAOby @GuoLei1990 in https://github.com/galacean/engine/pull/2820 - Fix SAO precison bug by @GuoLei1990 in https://github.com/galacean/engine/pull/2828
- Migrate e2e testing from Cypress to Playwright by @luzhuang in https://github.com/galacean/engine/pull/2746
- Opt
Transformclone. by @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2816 - Migrate magenta material by @eyworldwide in https://github.com/galacean/engine/pull/2763
- Refactor shaderlab compile by @zhuxudong in https://github.com/galacean/engine/pull/2794
Full Changelog: https://github.com/galacean/engine/compare/v1.5.14...v1.6.0
v1.6.0-beta.1
- BRDF and BTDF moved to BSDF by @hhhhkrx in https://github.com/galacean/engine/pull/2745
- metallic roughness workflow support specular by @hhhhkrx in https://github.com/galacean/engine/pull/2756
- Support ktx2 hdr(BC6H) by @gz65555 in https://github.com/galacean/engine/pull/2784
- Support astc_hdr_4x4 in KTX2 by @zhuxudong in https://github.com/galacean/engine/pull/2798
- Add progress callback for
ProjectLoaderby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2803 - Physics support sweep and overlap by @luzhuang in https://github.com/galacean/engine/pull/2776
- Add relative layout to
UITransformby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2760 - Support Salable Ambient Occlusion by @hhhhkrx in https://github.com/galacean/engine/pull/2807
- Fix Indirect Light Sheen/ClearCoat specularAO by @hhhhkrx in https://github.com/galacean/engine/pull/2744
- Fix context lost immediately by @zhuxudong in https://github.com/galacean/engine/pull/2774
- Fixed local Matrix dirty error triggered by setting
UITransform.localMatrixby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2813 - Fix transparency objects
DepthTextureandSAOby @GuoLei1990 in https://github.com/galacean/engine/pull/2820
- Migrate e2e testing from Cypress to Playwright by @luzhuang in https://github.com/galacean/engine/pull/2746
- Opt
Transformclone. by @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2816 - Migrate magenta material by @eyworldwide in https://github.com/galacean/engine/pull/2763
- Refactor shaderlab compile by @zhuxudong in https://github.com/galacean/engine/pull/2794
Full Changelog: https://github.com/galacean/engine/compare/v1.5.14...v1.6.0-beta.1
v1.6.0-beta.0
- BRDF and BTDF moved to BSDF by @hhhhkrx in https://github.com/galacean/engine/pull/2745
- metallic roughness workflow support specular by @hhhhkrx in https://github.com/galacean/engine/pull/2756
- Support ktx2 hdr(BC6H) by @gz65555 in https://github.com/galacean/engine/pull/2784
- Support astc_hdr_4x4 in KTX2 by @zhuxudong in https://github.com/galacean/engine/pull/2798
- Add progress callback for
ProjectLoaderby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2803 - Physics support sweep and overlap by @luzhuang in https://github.com/galacean/engine/pull/2776
- Add relative layout to
UITransformby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2760 - Support Salable Ambient Occlusion by @hhhhkrx in https://github.com/galacean/engine/pull/2807
- Fix Indirect Light Sheen/ClearCoat specularAO by @hhhhkrx in https://github.com/galacean/engine/pull/2744
- Fix context lost immediately by @zhuxudong in https://github.com/galacean/engine/pull/2774
- Fixed local Matrix dirty error triggered by setting
UITransform.localMatrixby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2813
- Migrate e2e testing from Cypress to Playwright by @luzhuang in https://github.com/galacean/engine/pull/2746
- Opt
Transformclone. by @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2816 - Refactor: create magenta material by @eyworldwide in https://github.com/galacean/engine/pull/2763
- Refactor shaderlab compile by @zhuxudong in https://github.com/galacean/engine/pull/2794
Full Changelog: https://github.com/galacean/engine/compare/v1.5.14...v1.6.0-beta.0
v1.6.0-alpha.1
- BRDF and BTDF moved to BSDF by @hhhhkrx in https://github.com/galacean/engine/pull/2745
- metallic roughness workflow support specular by @hhhhkrx in https://github.com/galacean/engine/pull/2756
- Support ktx2 hdr(BC6H) by @gz65555 in https://github.com/galacean/engine/pull/2784
- Support astc_hdr_4x4 in KTX2 by @zhuxudong in https://github.com/galacean/engine/pull/2798
- Add progress callback for
ProjectLoaderby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2803 - Physics support sweep and overlap by @luzhuang in https://github.com/galacean/engine/pull/2776
- Add relative layout to
UITransformby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2760 - Support Salable Ambient Occlusion by @hhhhkrx in https://github.com/galacean/engine/pull/2807
- Fix Indirect Light Sheen/ClearCoat specularAO by @hhhhkrx in https://github.com/galacean/engine/pull/2744
- Fix context lost immediately by @zhuxudong in https://github.com/galacean/engine/pull/2774
- Migrate e2e testing from Cypress to Playwright by @luzhuang in https://github.com/galacean/engine/pull/2746
Full Changelog: https://github.com/galacean/engine/compare/v1.5.14...v1.6.0-alpha.1
v1.6.0-alpha.0
- brdf and btdf moved to bsdf by @hhhhkrx in https://github.com/galacean/engine/pull/2745
- metallic roughness workflow support specular by @hhhhkrx in https://github.com/galacean/engine/pull/2756
- Support ktx2 hdr(BC6H) by @gz65555 in https://github.com/galacean/engine/pull/2784
- Support astc_hdr_4x4 in KTX2 by @zhuxudong in https://github.com/galacean/engine/pull/2798
- Add progress callback for
ProjectLoaderby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2803 - Physics support sweep and overlap by @luzhuang in https://github.com/galacean/engine/pull/2776
- Add relative layout to
UITransformby @cptbtptpbcptdtptp in https://github.com/galacean/engine/pull/2760
- Fix Indirect Light Sheen/ClearCoat specularAO by @hhhhkrx in https://github.com/galacean/engine/pull/2744
- Fix context lost immediately by @zhuxudong in https://github.com/galacean/engine/pull/2774
- Migrate e2e testing from Cypress to Playwright by @luzhuang in https://github.com/galacean/engine/pull/2746
Full Changelog: https://github.com/galacean/engine/compare/v1.5.14...v1.6.0-alpha.0