maptalks/maptalks.js
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29 days ago
maptalks.js

maptalks-gl V0.114.0 Released

Features

  • Added the loadTileErrorLog option for vt layers to configure whether tile loading errors are printed to the console. #2641

Fixes

  • Improved some typings declarations.
  • Resolved the issue where multiple renderPlugins in vt layers could not simultaneously modify symbol.visible, and changes to visible no longer require refreshing the layer. #2647
  • Fixed an issue where configuring an ambient light source caused errors in ground rendering. #2643

Note:

For convenience, future versions of maptalks-gl, maptalks-gpu, and transcoders.* will remain consistent, regardless of whether they have been updated.


新特性

  • vt图层增加loadTileErrorLog option用于配置控制台是否打印瓦片加载错误 #2641

Fixes

  • 完善了一些typings声明
  • 解决vt图层多个renderPlugin无法同时修改symbol.visible的问题,并且修改visible不再需要刷新图层 #2647
  • 解决配置ambient光源后,ground绘制报错的问题 #2643

注:

为使用方便,未来 maptalks-gl,maptalks-gpu,transcoders.* 的版本号会保持一致,无论他们是否有更新。

29 days ago
maptalks.js

maptalks V1.4.6 Released

Features

  • Added the strictClip option to Geometry's settings to address inaccuracies in drawing positions when the endpoints of line data are behind the camera. #2637

Fixes

  • Fixed the issue with determining whether a layer's mask extent intersects with the map. #2640
  • Fixed a bug where vertex positions were incorrect during Path editing. #2646

新功能

  • Geometry的options增加strictClip,解决线数据端点在相机背后时,绘制位置有误差的问题, #2637

Fixes

  • 修改了图层mask extent是否与map相交的判断问题 #2640
  • 修改Path编辑时顶点位置错误的bug #2637
2025-09-16 18:23:07
maptalks.js

maptalks-gl V0.113.6 Released

Fixes

  • fix 3dtiles identify on Mac OS, maptalks/issues#470, #2635
  • fix terrain mask texture initialization, #2636
2025-09-12 18:09:13
maptalks.js

maptalks-gl V0.113.5 Released

Fixes

  • fix missing extraCommandProps when shadow includes changed in FillPainter
2025-09-11 18:53:51
maptalks.js

maptalks-gl V0.113.4 Released

Refactor

  • merge packages/reshader.gl into packages/gl, #2631

Fixes

  • Fix failing check of uniform ambientColor when rendering unlit 3dtiles models #2632
2025-09-10 19:13:52
maptalks.js

maptalks-gl V0.113.3 Released

Fixes

  • Fix shader compilation failure in PolygonLayer.outline, #2630
2025-09-09 18:05:23
maptalks.js

maptalks V1.4.4 Released

Fixes

  • Add map.options.tileBackgroundLimitPerFrame to control how many background tileLayers to draw per frame (#2626)
  • Improve the type safety and robustness of container inspection logic. #2622

Fixes

  • 添加 map.options.tileBackgroundLimitPerFrame 选项,用于控制每帧绘制的背景瓦片图层数量 (#2626)
  • 改进容器检查逻辑的类型安全性和健壮性 #2622
2025-09-09 18:05:23
maptalks.js

maptalks-gl V0.113.2 Released

Fixes

  • Fix GeoJSONVectorTileLayer.clear() (#2625)
  • fix ImageMesh's default alphaTest
  • use rollup-plugin-copy for style-build (#2624)
  • More stable VectorTileLayer specs

Fixes

  • 修复 GeoJSONVectorTileLayer.clear() 方法 (#2625)
  • 修正 ImageMesh 的默认 alphaTest 值
  • 在样式构建中使用 rollup-plugin-copy 插件 (#2624)
  • 优化 VectorTileLayer 测试的稳定性
2025-09-08 11:31:22
maptalks.js

maptalks V1.4.3 Released

Fixes

  • Fix LayerAbstractRenderer resize
2025-09-08 11:31:22
maptalks.js

maptalks-gl V0.113.1 Released

Fixes

  • Fix compatiblity with ThreeLayer