2 hours ago
next.js

v16.5.0-canary.31

Core Changes

  • perf(build): lazily require page-data helpers in build/utils: #100822

Misc Changes

  • perf(turbopack): canonicalize async loader availability: #100705

Credits

Huge thanks to @sokra for helping!

3 hours ago
rspack

v2.3.0

What's Changed

🎉 See Announcing Rspack 2.3 for more details.

New Features 🎉

Performance 🚀

Bug Fixes 🐞

Refactor 🔨

Document 📖

Other Changes

New Contributors

Full Changelog: https://github.com/web-infra-dev/rspack/compare/v2.2.9...v2.3.0

4 hours ago
modern.js

v3.10.4

What's Changed

Bug Fixes 🐞

更新内容

Bug 修复 🐞

4 hours ago
Babylon.js

9.33.0

Core

  • Add render-pass command stream batching for native hosts - by matthargett (#19075)
  • Clustered lighting: sheen uses the out-of-scope normalW (WGSL/GLSL compile error) - by increasinglyHuman (#19049)
  • WebGPU: GPU frame time with timestamp writes, read after the frame's submit - by enriqxxx (#19066)
  • Fix WGSL StandardMaterial fresnel blend and area light check - by RizgarOzan (#19074)
  • RenderTargetTexture: a fresh render id before each pass - by enriqxxx (#19073)
  • Temporal view data in the scene uniform buffer for WGSL: camera history and TAA jitter - by enriqxxx (#19038)
  • Meshes: keep no Vector3 per vertex when a mesh's positions are its geometry's - by enriqxxx (#19065)
  • KHR_materials_scatter import/export - [New Feature] by MiiBond (#18810)
  • Materials: keep pipeline names and plugin declarations as flat strings - by enriqxxx (#19060)
  • Fix solid particle winding for glTF model meshes - [Bug Fix] by Popov72 (#19058)
  • Gaussian Splatting: fix WebGPU texture fetch performance and add opt-in GPU depth sort - [New Feature] by CedricGuillemet (#19013)
  • Fix HtmlTexture rendering with current HTML-in-Canvas APIs - [Bug Fix] by Popov72 (#19052)

Inspector

  • Add Inspector Lite skeleton, morph, and particle inspection - by ryantrem (#19071)
  • fix(inspector-v2): fall back to Unknown class name when getClassName is absent - by peda-cos (#18998)

Loaders

  • KHR_materials_scatter import/export - [New Feature] by MiiBond (#18810)
  • Handle omitted glTF morph target attributes - by bghgary (#19064)
  • Gaussian Splatting: fix WebGPU texture fetch performance and add opt-in GPU depth sort - [New Feature] by CedricGuillemet (#19013)

Serializers

  • KHR_materials_scatter import/export - [New Feature] by MiiBond (#18810)
7 hours ago
cherry-markdown

cherry-markdown-vscode-plugin@0.3.11

Patch Changes

7 hours ago
cherry-markdown

cherry-markdown@0.11.12

Patch Changes

  • fix: 表格地图统一使用调用方注入的 ECharts 实例读取和注册地图,修复注入实例与全局实例不同时地图无法正确渲染的问题。未注入实例时保留原有全局 ECharts 行为。 @RSS1102(#1891)(2ebf8dc)
  • 修复构建迁移后 bash 等代码块高亮回退为 JavaScript 的问题,通过共享 Babel 适配层统一开发、测试和各发布产物的语言加载,恢复原有语言及别名支持,并补齐小程序独立构建及无浏览器全局变量环境的语言初始化,close #1912 @RSS1102(#1913)(6857c4a)
  • 修复 UMD 构建最终转换后发布的 source map 未同步、源码定位错位的问题。 @RSS1102(#1914)(0017dc0)
  • style: 优化图标,统一icon的尺寸 @sunsonliu(#1915)(6f1bc3d)
7 hours ago
cherry-markdown

@cherry-markdown/milkdown@0.0.1

Patch Changes

  • feat: 新增独立的 Milkdown 所见即所得 Markdown 编辑器,支持 CommonMark/GFM 与 Cherry 扩展内容,沿用 Cherry 的主题与样式。

  • 支持文本选区格式工具、链接编辑、图片属性编辑与文件上传,以及表格单元格实时编辑、撤销重做和中文输入。

  • 普通代码块高亮跟随 Cherry 的语言清单与加载规则,支持 TypeScript、JSON、Python、语言别名及嵌入语法,保留实时编辑和现有控件。

  • 支持 Mermaid、ECharts、表格图表、公式及自定义代码块渲染,提供源码编辑与预览更新。

  • 提供 Markdown 读取与更新、只读模式、主题切换、内容变更与错误回调,支持附加 Milkdown 插件和自定义渲染器。

复杂扩展块使用整体源码编辑;未识别语法不承诺原样保留。表格图表参数遵循 Cherry 的标准 JSON 与旧 key/value 格式。 @RSS1102(#1891)(2ebf8dc)

10 hours ago
fluentui

@fluentui/fluent2-theme v8.107.157

Patches

  • Bump @fluentui/react to v8.125.10 (
10 hours ago
fluentui

@fluentui/azure-themes v8.6.153

Patches

  • Bump @fluentui/react to v8.125.10 (
10 hours ago
fluentui

@fluentui/react-cards v0.207.10

Patches

  • Bump @fluentui/react to v8.125.10 (