v3.11.5
- VDataTableVirtual: show index from virtualized items (#22324) (29e3f09), closes #19108
- VList, VTreeview: item should be selectable when
disabledchanges (#22464) (d6ca166), closes #22366 - VNumberInupt: respect
errorprop (69862ea), closes #22451 - VOtpInput: hide placeholder on focus (0852c8c)
- VTreeview: bypass disabled when loading selection state (#22465) (70dd313), closes #22353
- VTreeview: prevent selection of disabled nodes (0de4599), closes #22352
6.1.2
- 🐞 Button fix missing wave effect and the issue where the component could not show Dropdown on hover immediately after clicking. #56273 @zombieJ
- 💄 Breadcrumb fix style issue when using a custom
itemRender. #56253 @guoyunhe - Transfer
- 💄 Remove Transfer className for the selected state when the component is
disabled. #56316 @zenggpzqbx - 🐞 Transfer prioritize using the
disabledproperty of the component. #56280 #56093 @zenggpzqbx
- 💄 Remove Transfer className for the selected state when the component is
- Select
- 🐞 Fix Select missing semantic DOM names. #56322 @seanparmelee
- 🐞 Fix Select wrong hover cursor style when in search mode. #56130 @fpsqdb
- 🐞 Fix Select cursor style when disabled with
showSearchenabled. #56340 @QDyanbing
- 💄 Card fix style issue where an unexpected border radius is displayed when using
Card.Gridwithout a header. #56214 @DDDDD12138 - 💄 Tag deepen default background to improve borderless contrast. #56326 @QDyanbing
- ⌨ Segmented fix duplicate
roleand unnecessaryaria-attributes on items. #56278 @aojunhao123
- 🐞 修复 Wave 组件水波纹消失的问题,以及 Button 组件在配置 Dropdown 后,点击触发再次
hover时无法立刻显示 Dropdown 的问题。#56273 @zombieJ - 💄 修复 Breadcrumb 组件自定义
itemRender时的链接颜色异常的问题。#56253 @guoyunhe - Transfer
- 💄 修复 Transfer 组件在禁用时不存在选择状态样式类的问题。#56316 @zenggpzqbx
- 🐞 优化 Transfer 组件逻辑,确保优先使用
disabled属性。#56280 #56093 @zenggpzqbx
- Select
- 🐞 修复 Select 组件缺少语义化 DOM 名称的问题。#56322 @seanparmelee
- 🐞 修复 Select 组件在搜索状态下鼠标手型样式不对的问题。#56130 @fpsqdb
- 🐞 修复 Select 在同时设置
showSearch和disabled时鼠标样式不为禁用的问题。#56340 @QDyanbing
- 💄 修复 Card 组件在使用 Card.Grid 且未设置头部内容时,边框圆角显示异常的问题。#56214 @DDDDD12138
- 💄 Tag 加深默认背景,提升无边框状态的对比度。#56326 @QDyanbing
- 🐞 修复 Segmented 组件中多余的
role属性和aria属性。#56278 @aojunhao123
v1.143.4
Version 1.143.4 - 12/23/25, 11:42 PM
- router-core: make navigate publicHref Aware (#6205) (6ea81b4) by Nico Lynzaad
- @tanstack/router-core@1.143.4
- @tanstack/solid-router@1.143.4
- @tanstack/react-router@1.143.4
- @tanstack/vue-router@1.143.4
- @tanstack/solid-router-ssr-query@1.143.4
- @tanstack/react-router-ssr-query@1.143.4
- @tanstack/vue-router-ssr-query@1.143.4
- @tanstack/router-ssr-query-core@1.143.4
- @tanstack/zod-adapter@1.143.4
- @tanstack/valibot-adapter@1.143.4
- @tanstack/arktype-adapter@1.143.4
- @tanstack/router-devtools@1.143.4
- @tanstack/solid-router-devtools@1.143.4
- @tanstack/react-router-devtools@1.143.4
- @tanstack/vue-router-devtools@1.143.4
- @tanstack/router-devtools-core@1.143.4
- @tanstack/router-generator@1.143.4
- @tanstack/router-cli@1.143.4
- @tanstack/router-plugin@1.143.4
- @tanstack/router-vite-plugin@1.143.4
- @tanstack/solid-start@1.143.4
- @tanstack/solid-start-client@1.143.4
- @tanstack/solid-start-server@1.143.4
- @tanstack/vue-start@1.143.4
- @tanstack/vue-start-client@1.143.4
- @tanstack/vue-start-server@1.143.4
- @tanstack/start-client-core@1.143.4
- @tanstack/start-server-core@1.143.4
- @tanstack/start-storage-context@1.143.4
- @tanstack/react-start@1.143.4
- @tanstack/react-start-client@1.143.4
- @tanstack/react-start-server@1.143.4
- @tanstack/start-plugin-core@1.143.4
- @tanstack/start-static-server-functions@1.143.4
v8.7.15
8.7.15 (2025-12-23)
- core: use Capacitor safe-area CSS variables on older WebViews (#30865) (8573bf8)
- header: show iOS condense header when app is in MD mode (#30690) (f83b000), closes #29929
- input-password-toggle: improve screen reader announcements (#30885) (12ede4b)
- modal: dismiss top-most overlay when multiple IDs match (#30883) (3b60a1d), closes #30030
Phaser v4.0.0 Release Candidate 6
Texture#setWrap()provides easy access to texture wrap mode in WebGL, which would otherwise be very technical to alter onWebGLTextureWrapperobjects. This is probably of most use to shader authors. Thanks @Legend-Master for raising an issue where power-of-two sprites had unexpected wrapping artifacts.Phaser.Textures.WrapMode.CLAMP_TO_EDGEis always available.Phaser.Textures.WrapMode.REPEATwill only be applied to textures with width and height equal to powers of 2.Phaser.Textures.WrapMode.MIRRORED_REPEATlikewise requires powers of 2.- Added new optional
sortByYparameter to the TilemapcreateFromObjectsmethod (thanks @saintflow47)
- Clarified that
Tilemap.createLayer()withgpuflag enabled only works with orthographic layers, not hexagonal or isometric. Thanks @amirking59!
- Gamepad buttons initialize as not being pressed, which created a problem when reading Gamepads in one Scene, and then reading them in another Scene. If the player held the button down for even a fraction of a second in the first scene, the second scene would see a bogus Button down event. The
Buttonclass now has a new optionalisPressedboolean parameter which theGamepadclass uses to resolve this, initializing the current pressed state of the Button (thanks @cryonautlex)
Blendfilter parametertexturenow correctly documented asstring.ColorMatrixfilter correctly blends input alpha.ColorMatrix.desaturateis no longer documented assaturation.Containernow updates the blend mode it passes to children more accurately, preventing blend modes from leaking from one child into another child's filters. Thanks @leemanhopeter!Filtersnow correctly handles non-central object origins when the object is flipped. Thanks @ChrisCPI!Glowfilter acts consistently whenknockoutis active.Gridshape now sets stroke correctly from optional initialization parameters, at 1px wide. (UseGrid#setStrokeStyle()to customize it further.) Thanks @Grimshad!Maskfilter now correctly resizes and clears when the game resizes to an odd width or height, fixing a bug where masks might overdraw themselves over time. Thanks @leemanhopeter!ParallelFiltersfilter memory leak eliminated (this would occur when both passes had active filters).TilemapGPULayernow respects camera translation. Thanks @aroman!- Fixed a crash in
TweenBuilderwhen the targets array contains null or undefined elements (thanks @aomsir) - The Loader
GetURLfunction did not treatfile://URLs as absolute. When a baseURL is set, it gets prepended to an already-absolute path, producing double-prefixed URLs (thanks @aomsir) - Fixed a bug where multiple
Timelineevents withonceset totruewould silently break the timeline and prevent all future events from firing. Fix #7147 (thanks @TomorrowToday)
Thanks to the following for helping with the Phaser Examples, Beta Testing, Docs, and TypeScript definitions, either by reporting errors, fixing them, or helping author the docs:
@chavaenc @Urantij @justin-calleja @DayKev @samme @ospira